Omar Alharazaad wrote:I would recommend violence.
Vague, I know, but ideally something that brews up a skillset that will aid you eventually in defending your bits and pieces.
Mission running or combat sites wouldn't be a bad choice, perhaps dabble in some low sec frigate pvp on the cheap.
This would help give you a vastly different activity choice to engage in when you don't feel like mining, and will help you be ready for that eventuality of having to run, fight or die for the things you have.
Some experience and a solid set of skills can make the run or fight outcomes more likely than the last one.
Get scary!
this is VERY bad advice.
If you want to do pvp, understand that eve is an "N+1" fleet game. In other words, N +1 ships will beat N ships. There is no "invincible pwnmobile" that you can fly around in as a solo pilot and be Very Dangerous to everyone with impunity. T3 cruisers, orthrus and Svipul used to be close to this ideal, and every now and then CCP will release another for the bucks it brings, but generally speaking Eve is N+1 and violence is gang violence.
You don't need skills. You just need NUMBERS. If you want to win at Eve PVP, join a bigger blob. That's it. join the biggest gang, be the Very Dangerous pilot you always dreamed of being.
How can I put this? You are not a knight in shining armour, riding into battle on a clean white horse, with fine ladies watching your bravery.
On the contrary, you are a slightly ******** child with severe social disfunction, and you will use a short and blunt little knife to stab a crippled old lady in the eyes until she stops streaming and dies of slow blood loss. You will share in the glory with many of your kind, and gang of ******** imps who flock from haunt to haunt, consuming the weak in a frenzy of ********, demented consumption.
This is NOT a criticism of Eve. It is rather a ringing endorsement of it. No other game offers such a spectacle as New Eden. if you want a walk in the human zoo, you are in for a real treat. The people who make this game absolutely despise their customer base, and with good reason. You should see the mechanics they have devised as incentives for these people (the Very Dangerous pilots). Talk about a not very subtle slap in the face.
And the graphics are amazing.